Room Designer
Automate VX contains the Room Designer tool that uses the scaled floor plan (in the form of an image) to create a framework for how the Automate VX operates. Automate VX relies on audio gating or positional information provided by third‑party devices in order to determine where an active speaking participant is located in a room. Room designer links third‑party audio logic information to camera behavior.
The Automate VX system can be configured using its web configuration interface as described in the sections that follow.
Access the Web Configuration Interface
To access the web configuration interface for the Automate VX, open the Chrome® browser on the Automate VX. The web configuration interface loads automatically.
- Enter the IP address of the Automate VX with port 3579 appended to the address (for example, "10.1.10.31:3579")
- Enter the following login credentials:
- username: admin
- password: 1beyond
- Select Login.
A login page is displayed.
Login Page
NOTE: The "1beyond" password above will only work on the first login to Automate VX. Automate VX will prompt you to create a new password following the initial login.
NOTE: The login credentials above are for the admin user only. If additional users are added to the system, use their respective login credentials to access the system. For more information, refer to Add User.
The web configuration interface is displayed with the Main tab open by default. To access Room Designer from the Main tab, select the pencil icon in the top right of the menus.
Main View to Room Designer
The Room Designer page is displayed.
Room Designer Default Page
Floor Plan Upload
Room Designer by default comes with a demo layout tied to Configuration 1. This is only a template and should not be used as an actual room layout.
To upload a floor plan for a room design:
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Select the Choose File button under the Floor Plan Upload banner. A file explorer window is displayed.
Floor Plan Upload
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In the file explorer window, navigate to the desired floor plan and select it (.png and .jpeg files are supported).
The selected floor plan is displayed on the Room Designer page.
Upload a Project
A previously created project can also be uploaded to the system. This situation occurs primarily when a project is created using the Room Designer website and needs to be uploaded to the Automate VX system.
To upload a Room Designer project into the Automate VX:
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Ensure that the project to be uploaded is located in a file directory on the Automate VX.
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Select the Choose File button under the Upload Project banner. A file explorer window is displayed.
Upload Project
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In the file explorer window, navigate to and select the desired Room Designer project (in a .1brd format).
Upload Project File Explorer Window
Once the project is uploaded, Room Designer updates to show the project details.
Configure a Room Designer Project
The following settings are provided for configuring a Room Designer project.
Undo Command
To undo any action performed in Room Designer, press Ctrl + Z buttons on the keyboard simultaneously.
Delete Current Configuration
Select the Delete Current Configuration button to delete the current selected configuration.
Delete Current Configuration
General Settings
Select the Settings tab on the left side of the Room Designer page to access the following general Room Designer settings.
Settings Tab
Set Scale
Set the scale for the room to provide the Automate VX a reference to the room size.
To set the scale of the Room Designer project:
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Select the Set Scale button. The mouse cursor acts as the beginning point of a measurement line.
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Move the mouse cursor to a point in the room where the length or width of the object (for example, a conference table) is known.
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Click once on one end of the object that is being used as a reference. There will now be a red line attached to the start point that was clicked.
NOTE: Holding shift while using the Set Scale tool will lock the red line to 90-degree increments.
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Move the mouse cursor to the other end of the object that is being used as a reference. Ensure that the red line is straight, then click on the endpoint of the reference object.
Caution: Ensure that this process is done accurately and precisely. If the reference object was not measured correctly, then the performance of the Automate VX may suffer.
Scaling Measurement Line
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A text field is displayed asking for the length of the red line (in either inches or millimeters, depending on if the system is set to imperial or metric). Input the length or width of the object into the field. For more information on changing the measurement units, refer to Units.
Scaling Measurement Line
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Select Ok to confirm the measurement.
This will create a 2 x 2 ft (60 x 60 mm) grid that is set to the size and scale of the room to appear on the room layout. The grid will automatically appear as an overlay on the room layout when the measurement is confirmed.
NOTE: The grid will always be the standard 2 x 2 ft (60 x 60 mm) after setting the scale in the room layout. It may appear smaller or larger, but that is because it is scaling to the appropriate size of the room.
Add Camera Device
Select Add Camera Device to add a pentagon-shaped object that designates a camera at the origin point. Place a Camera Device in each location where there is a camera within the room layout. The cameras are numbered in the order they are added. For more information, refer to Configuring Camera Devices
Camera Device
Add Microphone Device
Select Add Microphone Device to add a square-shaped object that designates a microphone at the origin point. Place a Microphone Device in each location where there is a microphone within the room layout. For more information, refer to Configuring Microphone Devices
When using a DSP such as Biamp Tesira™, QSC Q-Sys™ Core, or Shure IntelliMix™ Room as a Microphone Device, the placement of the square does not matter, and it will not affect the Automate VX. Virtual Mics should match the positions of the individual microphones in the room. For more information, refer to Configuring Virtual Mics and Blocking Zones.
Microphone Device
Add Default Shot
A Default Shot is used when no audio is detected in the room for a set duration. The configuration will return from the current shot to the Default Shot after the duration elapses. For information on how to change the duration without audio before the Default Shot is called, refer to AutoSwitch Settings.
Select Add Default Shot to add a circle-shaped object at the origin point that designates the default camera shot. The Default Shot should be placed in a neutral location, for example, a wide-angle camera shot of the participants.
When the Default Shot is selected, the settings appear in the right-hand menu and follow the same configuration parameters as Virtual Mics. For more information on the right‑hand menu and the Virtual Mic settings, refer to Virtual Mic Settings
Default Shot
Shift Grid
Select Shift Grid to move the grid overlay created by the Set Scale feature. Once selected, the room layout turns red. Click the grid and move it to the desired location.
Shift Grid Overlay
NOTE: Shifting the grid will not affect its scaling. The grid will retain its 2 x 2 ft (60 x 60 mm) dimensions regardless of its placement.
View Settings
Select the View tab on the left side of the Room Designer page to access the following Room Designer settings.
View Tab
Units
Enable Units to change the units used in Room Designer from imperial units (inches) to metric (millimeters). Disabling this option will revert the units from metric (millimeters) to imperial (inches). The current unit type is indicated by the parentheses next to the Units option.
Units in Imperial (inches)
Units in Metric (mm)
Shot Visualization
Enable Shot Visualization to show which Camera Devices are aimed at a particular Virtual Mic position (or Default Shot). A cone will extend from the Camera Device to the Virtual Mic position, and the size of the cone will coincide with the Shot Width. For more information on configuring Virtual Mics with Camera Devices, refer to Configuring Virtual Mics and Blocking Zones
Shot Visualization
Mic Visualization
Enable Mic Visualization to show which Virtual Mics are associated with the selected Microphone Device. It will be displayed with an orange line going from the Microphone Device to the Virtual Mics. This tool is useful when there is an overlap between two or more Virtual Mics.
Mic Visualization
Live Mode
Enable Live Mode to display a grid view in Wirecast to show all live Camera Device feeds at once. When a virtual mic is selected with Live Mode enabled, the Primary and Secondary Camera Devices will point at the location of the Virtual Mic in the room automatically.
The camera shots react in real‑time if the location of a Virtual Mic or Camera Device is changed. If a PTZ Override is enabled, Live Mode will show the camera shot of the PTZ Override instead of the automatically generated camera shot. For more information about Virtual Mics, refer to Configuring Virtual Mics and Blocking Zones
NOTE: Live Mode is useful when determining the Virtual Mic positions and verifying that they are in the correct position, ensuring that the camera shot is appropriately framed, and checking for obstructions in the camera shot.
Proximity Check
Enable Proximity Check to show if Virtual Mics are too close to other Virtual Mics, or if they are out of range from the Microphone Device. If any of these apply, they will be indicated in the room layout with a dashed red line. If Virtual Mics do not pass the Proximity Check, then the Microphone Device may struggle to pinpoint that Virtual Mic location.
Virtual Mic Proximity Check
Show Global Mic #
By default, Room Designer numbers the Virtual Mics and Blocking Zones in the system separately based on their connected Microphone Device.
Global Mic # OFF
Enable Show Global Mic # to show the total number of virtual mics and blocking zones.
Global Mic # ON
Show Origin
Enable Show Origin to have the origin point visible in the room layout. The origin point is the reference point that is used for all of the coordinates used inside of Room Designer (Camera Devices, Microphone Devices, and Virtual Mic locations). The origin point is indicated by the red circle with a dot in the room layout.
Origin Point
To move the origin point, click and hold the left mouse button on the origin point and drag the cursor. Use the origin point as a measurement tool to determine distances inside the room layout. Wherever the origin point is placed, it becomes the central location (0,0) for coordinates. The system automatically changes the coordinates of all entities in the configuration to reflect their locations relative to the new origin point.
Show Ruler
Enable Show Ruler to display a ruler on the top and left of the room layout. The ruler will use the corresponding unit from the Units option (inches or millimeters). The 0,0 position on the ruler is determined by the origin point.
Ruler Overlay
The ruler displays red lines as the X and Y coordinates indicating where the cursor is in the room layout. Use the red lines as a positional reference when moving Camera Devices, Microphone Devices, and Virtual Mic positions within the room layout.
Show Mic Coverage
Enable Show Mic Coverage to show the circular range of Virtual Mic positions. This range indicates the area where the Microphone Device will switch the camera feed to the Virtual Mic's location when audio is detected.
NOTE: The Show Mic Coverage feature is only applicable to the Shure MXA920 XYZ, Sennheiser TCC2, Sennheiser TCCM, Audio Techinica® ATND1061, and Yamaha ADECIA™ microphones.
Virtual Mic Coverage
Use the text field to input a Virtual Mic radius or use the slider to adjust the radius. Change the Virtual Mic radius to fine‑tune Virtual Mic locations so that there is no overlap between positions.
Virtual Mic Coverage Radius
Adjudicator Settings
Select the Adjudicator tab on the left‑hand side of the Room Designer page to access the following room adjudicator settings.
Adjudicator Tab
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To enable the adjudicator, turn on the Enabled toggle. This should be enabled when there is a DSP involved with the room configuration. When the adjudicator setting is enabled, the other settings beneath it become available. For more information about adjudicators, refer to Configuring Adjudicators
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Select the model of the DSP being used by opening the drop-down menu next to the Model title. The following DSPs are compatible with Automate VX:
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Shure Intellimix™ Room (IMX-Rm)
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Shure P300 (P300)
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QSC Q-SYS™ Core (Q-SYS)
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Shure SCM-820 (SCM-820)
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Biamp Tesira™ (TESIRA)
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Enter the IP address of the DSP into the field to the right of the IP title.
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Enter the name that will appear on the DSP that indicates the Automate VX into the Mixer Label field.
Notes Page
Select the Notes tab on the left‑hand side of the Room Designer page to access the notes page. Information or any notes about the current room configuration can be placed here and will be saved for future use.
Configuring Camera Devices
Camera Devices are the camera outputs that the Automate VX uses to display the camera feed. Camera Devices are indicated in Room Designer as pentagon‑shaped nodes. For more information about adding cameras to a room layout, refer to Add Camera Device.
Once the Camera Devices are placed in the room layout, select a Camera Device to open the Camera Device Settings. This panel will appear on the right side of the screen.
Camera Device Settings
The following Camera Device settings are available.
Remove Camera
Select the Remove Camera button to remove the selected Camera Device from the current configuration. This removes all settings associated with the Camera Device from the configuration.
Remove Camera Button
Model
Select the drop-down menu under the Model title to select the camera model for the respective Camera Device. This should match the same model that was used in the physical room.
Camera Device Model Menu
The following camera models are available.
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generic: Select this model when the camera model being used is not a PTZ-12, PTZ-20, or an AutoTracker 3 camera. The generic cameras do not have access to PTZ controls (Position and Orientation controls).
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IP20: Select this model when the camera model being used is a 1 Beyond PTZ-20 camera. These cameras have full access to the Automate VX's camera features, including PTZ controls. For more information about 1 Beyond PTZ-20 cameras, refer to the documentation for the camera.
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IP12: Select this model when the camera model being used is a 1 Beyond PTZ-12 camera. These cameras have full access to the Automate VX's camera features, including PTZ controls. For more information about 1 Beyond PTZ-12 cameras, refer to the documentation for the camera.
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AT: Select this model when the camera model being used is a 1 Beyond AutoTracker 3 camera. These cameras do not need to have their PTZ controls (Position and Orientation controls) changed, the AutoTracker 3 does the tracking internally. AutoTracker 3 cameras are shown in Room Designer as an orange pentagon instead of a yellow pentagon. If custom PTZ controls are desired, then set the model to IP20 instead of AT (the camera will behave exactly as a 1 Beyond PTZ-20 camera). For more information about 1 Beyond AutoTracker 3 cameras, refer to the documentation for the camera.
Network
Enter the IP address of the camera that is being used as the Camera Device in the IP text field. 1 Beyond cameras IP addresses can be obtained and changed in the 1 Beyond Camera Manager. For more information about the Crestron 1 Beyond Camera Manager, refer to the documentation for your Crestron 1 Beyond camera model.
NOTE: When adding Camera Devices, ensure that the camera numbers in Room Designer match the IP addresses and corresponding Wirecast shots for each camera. For more information about Wirecast, refer to Wirecast Configuration.
Camera Device Network Setting
Position
The X, Y, and Z fields are the coordinates of the Camera Device in the room layout. Enter the coordinates of the Camera Device into their respective fields, or drag the Camera Device and place it into the correct location. The units used in the text fields are either in inches or millimeters, depending on the unit selected in the View tab. For more information about changing the units, refer to Units
NOTE: The X, Y, and Z coordinates of the Camera Device are measured relative to the set Origin Point. For more information about the Origin Point, refer to Show Origin
Camera Device Position Setting
Orientation
The Pan, Tilt, and Roll text fields indicate the direction the Camera Device's lens is facing when it is in the default (resting) state. The direction that the camera lens is facing is indicated by the blue LENS box. LENS is the bird-eye view of the top of the camera, and the orientation of the blue box should match the way the camera is set up in the physical room.
Use the Pan, Tilt, and Roll text fields to change the direction of the Camera Device.
Camera Device Orientation Setting
The handle sticking out of the Camera Device in the room layout can also adjust the Pan setting of the camera. Click and hold the handle to change this value.
NOTE: When adjusting the Camera Device Orientation, the Camera Device handle corresponds with the camera lens when the lens is facing forward.
Camera Device Handle
Configuring Microphone Devices
Microphone Devices are the microphones in a room that the Automate VX uses to receive audio from active‑speaking participants. Microphone Devices are indicated in room designer as square‑shaped nodes. For more information about adding Microphone Devices to a room layout, refer to Add Microphone Device
There are three different types of microphones, and each microphone type is configured differently within Room Designer.
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Intelligent microphones: These are microphones installed in the ceiling. The Shure MXA310 Table Top microphone is also an intelligent microphone. Microphone Devices should be placed in the exact location where they exist physically in the room layout. Intelligent microphones have a radius that can collect audio data, and in conjunction with AutoSwitching, can broadcast audio from any position within the radius.
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DSPs and discussion systems: Microphones positioned at each active speaking participant location. These are often push-to-talk microphone systems, gooseneck microphones, or any microphone system that is using a DSP. For the Microphone Device in the room layout, the location of the Microphone Device is not important and can be placed anywhere. The microphones used to track audio need to have Virtual Mics in positions where microphones are located. For more information on configuring Virtual Mics, refer to Configuring Virtual Mics and Blocking Zones
Once the Microphone Devices are situated in their appropriate locations within the room layout, click on a Microphone Device to open the Microphone Device Settings. This panel will appear on the right side of the screen.
Microphone Device Settings
The following Microphone Device settings are available.
Remove Mic Device
Select the Remove Mic Device button to remove the selected Microphone Device from the current configuration. This removes all settings associated with the Camera Device from the configuration.
Remove Mic Device Button
Model
Select the drop-down menu under the Model title to select the microphone model for the respective Microphone Device. This should match the same model that was used in the physical room. The following microphone models are available:
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Audio Techinica® ATND1061 (beta)
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Biamp Tesira
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QSC Q-SYS™ Core
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Sennheiser TCC2
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Sennhesier TCCM
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Shure Intellimix™ Room
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Shure MXA310
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Shure MXA910
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Shure MXA920 XYZ
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Shure MXA920-Lobe
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Shure MXCW
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Shure P300
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TAIDEN® Conference System
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Unknown
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Yamaha ADECIA
Microphone Device Model Menu
NOTES:
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If the microphone that is being used in the room is not one of the models listed above, then select generic. Generic microphones may not operate properly with the Automate VX.
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When using the Shure MXA920-Lobe or Shure MXA910 as the Microphone Device, the Virtual Mic positions should match the locations of the lobes in the Shure Designer Configuration software. For more information about these Shure microphones, refer to Shure's documentation.
Network
Enter the IP address of the microphone in the IP text field. This allows Automate VX to connect and communicate with the microphone.
Microphone Device Network Setting
Position
The X, Y, and Z fields are the coordinates of the Microphone Device in the room layout. Enter the coordinates of the Microphone Device into their respective fields, or drag the Microphone Device and place it into the correct location. The units used in the text fields are either in inches or millimeters, depending on the unit selected in the View tab. For more information about changing the units, refer to Units
NOTE: The X, Y, and Z coordinates of the Microphone Device are measured relative to the Origin Point that is set. For more information about the Origin Point, refer to Show Origin
Microphone Device Position Setting
Orientation
The Pan field indicates the direction that the microphone is facing. Change the value in the Pan field to match the Microphone Device to the physical microphone.
Microphone Device Orientation Setting
Alternatively, the handle attached to the Microphone Device can rotate the microphone. This will automatically change the value in the Pan field to reflect the orientation.
Microphone Device Handle
For optimal microphone performance, the Microphone Device should be oriented with the handle extending in the same direction as the manufacturer logo on the physical microphone.
Mics
Mics settings allow for the creation and removal of Virtual Mics and Blocking Zones. For more information, refer to Configuring Virtual Mics and Blocking Zones.
Adjudicator
Input the channel that the Microphone Device will communicate with the adjudicator (if necessary). For more information, refer to Configuring Adjudicators
Noise Threshold
Use the slider under the Noise Threshold setting to adjust the RMS (Root Mean Square) value of the Microphone Device. The text field below the slider can also be used to manually input an RMS value.
NOTE: Noise Threshold is only applicable to the Shure MXA920 XYZ Mode, Sennheiser TCC2, and Yamaha ADECIA microphones. Noise Threshold will not function with any other microphones.
Microphone Device Noise Threshold
This will affect the sensitivity of the microphone when AutoSwitching is enabled. The higher the RMS value, the more noise is required to trigger Virtual Mic positions associated with the Microphone Device. Conversely, the lower the RMS value, the less noise is required to trigger Virtual Mic positions.
Duplicate Device
Select the Duplicate Device button to create a copy of the currently selected Microphone Device. Once the button is clicked, click again in the desired location for the copied Microphone Device. This also duplicates all Virtual Mic positions, Blocking Zone positions, and Adjudicator settings as well.
Microphone Device Duplicate Device Setting
Configuring Virtual Mics and Blocking Zones
Virtual Mics represent the active speaking participants positions in Room Designer. These are most often seats but can be used for standing positions too. Virtual Mic locations in the room layout are markers for the Microphone Devices to pick up the speaking positions. The respective cameras will then switch to the Virtual Mic location.
To use Virtual Mic settings in a room layout:
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Select the Microphone Device that is going to be tracking audio. The Microphone Device Settings menu appears on the right side of the window.
Microphone Device Settings
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Navigate to the Mics section of the Microphone Device Settings menu.
Microphone Device Settings: Mics
The following Virtual Mic settings are available.
Add Virtual Mic
Select Add Virtual Mic to add a Virtual Mic to the room layout. The Virtual Mic will be placed directly on top of the Microphone Device. Click and drag the Virtual Mic to the position where an active speaking participant would be in the room layout. See the example below for a reference of how Virtual Mics should be positioned in a room layout:
Virtual Mic Location Example
There is a Virtual Mic position in every seat in the conference room, so when someone speaks, they will be recognized as a camera shot location. Virtual Mics need to be near their respective Microphone Devices. This is important for the Auto Switching performance between camera shots in the Automate VX. To help with this, consider turning on Proximity Check in the View menu.
For more information about Virtual Mic settings, refer to Virtual Mic Settings
Remove Virtual Mic
Select Remove Virtual Mic to delete a Virtual Mic in the room layout. This will delete the highest numbered Virtual Mic associated with the Microphone Device (10, 9, then 8, and so forth).
Add Blocking Zone
A Blocking Zone is used to mute a Microphone Device that might pick up unwanted ambient audio. This is particularly useful when there is an ambient sound in the room (vents, AC unit, and so forth). A Blocking Zone in Room Designer is indicated by a gray circle.
Select Add Blocking Zone to create a Blocking Zone in the room. To move the Blocking Zone, click and hold the left mouse button on the Blocking Zone and drag the cursor. Place the Blocking Zone in the room layout at the source of the ambient sound in the physical room.
Blocking Zone
Use Blocking Zones to define the space between multiple intelligent microphones. This helps mitigate switching to the incorrect camera shot when virtual mics from multiple Microphone Devices are placed in close proximity.
Remove Blocking Zone
Select Remove Blocking Zone to delete a Blocking Zone in the room layout. This will delete the highest numbered Blocking Zone associated with the Microphone Device (10, 9, then 8, and so forth).
Virtual Mic Settings
Once a Virtual Mic is placed in the correct location, select the Virtual Mic to open the Virtual Mic Settings. The menu will appear on the right side of the screen.
Virtual Mic Settings
The following Virtual Mic settings are available in this menu:
Remove Virtual Mic
Select Remove Virtual Mic to delete the currently selected Virtual Mic.
Position
The X, Y, and Z fields are the locations of the Virtual Mic in the room layout. These coordinates can be entered manually into their respective fields, or the Virtual Mic can be dragged and placed into the correct location. The units used in the text fields are either in inches or millimeters depending on the unit selected in the View tab. For more information about selecting units, refer to Units.
Virtual Mic Position Setting
Cameras
There are two separate drop-down menus under the Cameras title: one for Primary and one for Secondary. These drop-down menus are provided for cameras that will be showing the Virtual Mic position through the camera feed. Select the desired camera that will be broadcasting the Virtual Mic location in the Primary drop-down menu, and select a backup camera for the Virtual Mic in the Secondary drop-down menu.
When possible, ensure that there are always two different cameras set up for a Virtual Mic position. Consider enabling the Shot Visualization and Live Mode options in the View tab to help determine that the proper cameras are set to broadcast the Virtual Mic's location.
Virtual Mic Cameras Setting
NOTE: For 1 Beyond AutoTracker 3 cameras, select the camera number associated with the AutoTracker 3 in both the Primary and Secondary drop-down menus.
Shot Width
Use the Shot Width slider or input a value into the text field to change the size of the camera shot. Enable Shot Visualization in the View tab to see the size of the camera shot in the room layout. Enable Live Mode in the View tab to see how the Shot Width affects the camera shot in real-time on Wirecast.
NOTE: The maximum and minimum values available for Shot Width are determined by the selected camera's field of view specifications. This does not apply to cameras selected under the generic option. For more information about supported cameras, refer to Configuring Camera Devices
Virtual Mic Shot Width Setting
SuperLobe
A SuperLobe contains a group of Virtual Mic positions. The grouped Virtual Mic positions associated with the SuperLobe are SubLobes. When the Microphone Device detects audio from a SubLobe, the Camera Device will set the camera shot on the SuperLobe position rather than the specific SubLobe position.
Virtual Mic SuperLobe Setting
Use a SuperLobe when there are multiple Virtual Mics and the microphone cannot accurately determine audio between the Virtual Mic positions. Perform a Proximity Check to see if the microphone can accurately determine Virtual Mic positions. For more information about Proximity Check, refer to Proximity Check.
In the following example, the Virtual Mic positions do not pass the Proximity Check (indicated by red lines between Virtual Mic positions). Virtual Mic 11 is the SuperLobe, and Virtual Mics 3 and 4 are SubLobes. The camera uses Virtual Mic 11 to create a single camera shot displaying all three of the Virtual Mic positions.
SuperLobe Example
To configure a SuperLobe and SubLobes:
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Select the Virtual Mic that is going to be a SuperLobe by clicking the left mouse button on the Virtual Mic.
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Select Modify Sublobes to set the Virtual Mic as the SuperLobe. This enters sublobe mode where the grouping of Virtual Mics occurs.
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Select the other Virtual Mic positions that are to be grouped into the SuperLobe. A red circle will appear around each selected Virtual Mic, indicating the Virtual Mics are now SubLobes of the SuperLobe. The SuperLobe is marked with a gray circle around the Virtual Mic.
NOTE: The camera shot for the Superlobe position can be changed and saved with PTZ controls. For more information about PTZ controls, refer to PTZ Control
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Once the SubLobes are configured, select the blue Done button to confirm changes and exit sublobe mode.
Identify SuperLobes and SubLobes by selecting a Virtual Mic position. Select a SuperLobe to display all SubLobes with a red outline around the Virtual Mic positions.
SuperLobe Selected
Select a Sublobe to display the SuperLobe that it is grouped with. A green outline is displayed around the SuperLobe Virtual Mic position.
Sublobe Selected
To remove a SubLobe from the SuperLobe:
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Select the Virtual Mic that is a SuperLobe by clicking the left mouse button on the Virtual Mic.
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Select Modify Sublobes to enter sublobe mode.
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Select the Virtual Mic (SubLobe) to remove it from the SuperLobe. Repeat until all desired SubLobes are removed from the SuperLobe.
NOTE: The SubLobes of a SuperLobe are indicated on the Superlobe Virtual Mic under the SubLobes header.
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Once all the desired SubLobes are removed from the SuperLobe, select the blue Done button to confirm changes and exit sublobe mode.
Chairman Mic
Enable Chairman Mic to make the currently selected Virtual Mic a chairman. This means that whenever audio is picked up from this Virtual Mic location, it will take priority over the other Virtual Mic positions. The camera shot switches to that Virtual Mic position regardless of audio signals from other Virtual Mic positions.
Virtual Mic Chairman Setting
PTZ Control
PTZ controls adjust how a camera will display the Virtual Mic position. For the best results, enable Live Mode in the View tab to see how these settings change the camera shot in Wirecast.
Virtual Mic PTZ Controls
The PTZ Control switch indicates which camera is being edited. By default, the switch is set to the Primary camera (in the pictured example, 3 is the Primary camera). Move the switch to the right to edit the Secondary camera (in the pictured example, 4 is the Secondary camera). To change which cameras are the Primary and Secondary cameras for a Virtual Mic, refer to Cameras
Use the arrow buttons to change the angle that the camera shot will display. Use the + (zoom in) and - (zoom out) buttons to zoom the camera shot in or out. Once the desired shot is configured, select the blue Save PTZ Override button. To clear any PTZ settings set for the Virtual Mic, select the blue Clear PTZ Override button.
Configuring Adjudicators
Adjudicators are used when there is more than one Microphone Device in a room. The adjudicator helps the microphones determine which microphone is the closest to the audio source.
NOTE: Before setting Microphone Devices to channels for the adjudicator, ensure that a DSP is configured in the Adjudicator tab on the left side of the screen. For more information about setting up a DSP as an adjudicator, refer to Adjudicator Settings.
To configure a DSP or discussion system as an adjudicator with microphones in Room Designer:
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Select the Microphone Device to make the Microphone Device settings appear on the right side of the screen.
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Locate the Adjudicator setting in the Microphone Device settings menu.
Adjudicator Setting

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In the Channel text field, input the desired channel that will be used for communication between the microphone and the adjudicator. Ensure each Microphone Device is on its own channel. Automate VX will not operate properly if multiple Microphone Devices are on the same channel.
For rooms that have standard and intelligent microphones working in tandem, set a Microphone Device to Channel 0 and add a Virtual Mic for each standard microphone in the room. Then, set the intelligent microphones to subsequent channels.
NOTE: A standard microphone refers to any microphone that is not an intelligent microphone. For more information about configuring microphones, refer to Configuring Microphone Devices.
The following is an example scenario of how two standard microphones and two intelligent microphones would be set in a room layout:
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Create one Microphone Device, and place it anywhere in the room (location is not important). This Microphone Device is serving as the DSP or discussion system for Automate VX. For more information about creating Microphone Devices, refer to Add Microphone Device
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Set the Channel in the Adjudicator setting to 0 for the Microphone Device.
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Create two (or more) Virtual Mics, and place them in the exact locations where standard microphones are in the room. These Virtual Mics occupy Channel 1 and 2 respectively, but do not need to be set in Automate VX. For more information about creating Virtual Mics, refer to Add Virtual Mic.
NOTE: For more than two standard microphones, place additional Virtual Mics with subsequent Channel numbers. The third Virtual Mic would occupy Channel 3, the fourth Virtual Mic would occupy Channel 4, and so forth.
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Create two Microphone Devices, and place them in the exact locations where intelligent microphones are in the room.
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Set the Channel in the Adjudicator setting to 3 for one intelligent microphone, and 4 for the other.
NOTE: The intelligent microphones should always be on higher numbered channels than the standard microphones. If the standard microphones occupy channels 1, 2, 3, and 4, the intelligent microphone channels would begin at Channel 5 and higher.
AutoSwitch Preview
The AutoSwitch Preview setting shows live positional data from audio sources within the room layout. To enable AutoSwitch Preview, select the Save and Start AutoSwitch button in the top left of Room Designer.
Save and Start AutoSwitch Preview
The button displays Stop AutoSwitch if AutoSwitching is currently on for the system. Select Stop AutoSwitch to turn off AutoSwitching. AutoSwitch Preview is only available if AutoSwitching is turned off.
NOTE: The Stop AutoSwitch button turns off AutoSwitching, but this can be done through the Main tab too. For more information on the Main tab, refer to Main Tab.
Stop AutoSwitch Preview
Enable AutoSwitch Preview to have Microphone Devices display the location of audio within the room. This is indicated with lines extending from the Microphone Devices towards the location where audio is heard. The color of the line indicates which Microphone Device is associated with the line (a blue line is tied to Microphone Device 1, a green line is tied to Microphone Device 2, and so forth).
AutoSwitch Preview Detection
If the line extending from the Microphone Device has dashes, the audio the Microphone Device is detecting is out of range of the nearest Virtual Mic coverage area. For more information about Virtual Mic coverage, refer to Show Mic Coverage
NOTE: The end of the line extending from the Microphone Device is associated with the height of the nearest Virtual Mic position. If the Microphone Device is determining that a Virtual Mic position is out of range, perform one of the following options:
- Adjust the height of the nearby Virtual Mic so that the microphone's detection beam intersects with the Virtual Mic's location.
- Move the Virtual Mic to a location where the height of the Virtual Mic intersects with the microphone’s detection beam.
Out of Range Audio Detection
The circle around the Virtual Mic position displays whether the speaker was audible for long enough for the Noise Delay threshold to be met. For more information regarding Noise Delay, refer to AutoSwitch Settings.
If the circle around the Virtual Mic position is solid, then the Noise Delay threshold was met. If the circle around the Virtual Mic position is hollow, then the Noise Delay threshold was not met. The system will not switch the camera shot to the Virtual Mic position if the circle is hollow.
Noise Delay Indicator
The primary and secondary cameras display their status during AutoSwitch Preview:
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The active camera giving the current camera shot is indicated with a green cone extending from the Camera Device. The direction the cone is facing is the direction the camera's lens is facing.
Active Camera Shot Indicator
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The width of the cone extending from the Camera Device displays the current Shot Width of the camera shot.
Wide Camera Shot Indicator
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AutoTracker 3 cameras do not have a cone that extends from the Camera Device when it is active. The AutoTracker 3 camera is indicated with a green circle around the Camera Device when the camera is active.
AutoTracker 3 Active Indicator
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A Camera Device that is displaying an orange cone extending from it indicates the camera is being prepped for a different camera shot. The direction the cone is facing is the direction the camera's lens is facing.
Prepping Camera Shot Indicator
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A Camera Device that is displaying a gray cone extending from it indicates the camera was previously active on a camera shot. The direction the cone is facing is the direction the camera's lens is facing.
Inactive Camera Shot Indicator
AutoSwitch Preview provides the capability to fine‑tune Virtual Mic locations within the room layout. Adjust Virtual Mic locations so that they are accurate to the audio positions that AutoSwitch Preview is providing.
For the best performance, perform an AutoSwitch Preview test on each Virtual Mic position. This determines whether the associated microphone is accurately reading the Virtual Mic position. Verify the following items on each Virtual Mic position with AutoSwitch Preview:
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Confirm the Virtual Mic is in range of the Microphone Device. The line extending from the Microphone Device should be a solid line (not a dashed line) when interacting with the Virtual Mic position.
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Ensure that the Noise Delay threshold is being met on the Virtual Mic position as desired. For more information about Noise Delay, refer to AutoSwitch Settings.
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Confirm that Camera Devices and their Shot Width match the Virtual Mic position. For more information on configuring Camera Devices for Virtual Mic positions, refer to Cameras
Once the Virtual Mic positions are verified with AutoSwitch Preview, select the Stop AutoSwitch in the top left of Room Designer to exit AutoSwitch Preview.